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In RimWorld, the Zone/Area system is a mechanic that allows players to mark a group of map tiles to serve different purposes.

1

Zone[]

A zone is a group of map tiles that are marked by players. Zones are used for defining which area to organize. And areas that are marked with the Zone function will have a function to control according to how they are marked. Zones can't overlap with each-other.

2

Stockpile Zone[]

Dumping Stockpile Zone[]

Growing Zone[]

Delete Zone[]

3

Area[]

An Area acts like an invisible layer that defines functions to be applied within boundaries.

Home Area[]

Build Roof Area[]

No Roof Area[]

Snow Clear Area[]

Allowed Area[]

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